IGN stated in their review of the Nintendo 64 version, "EA seems to have learned its lesson and made use of some of the N64's unique features instead of treating the N64 the same way as PCs or the PSX." Electronic Gaming Monthly 's Kelly Rickards said that the PlayStation version "doesn't quite have the magic that the N64 version provides" but is still the best soccer game for the PlayStation to date. GameSpot commented, "From header lobs, header shots, and high volleys, to hip checks, hyperaggressive lunges, and slide tackles, the range of movement and playing style is enormous." However, critics widely mentioned weaknesses in the A.I., particularly the goalie A.I., and occasional drops in frame rate. Other common subjects of critical praise were the accuracy and variation in the play-by-play commentary, the detailed rendering of the player models, the smooth animations, the wealth of play options, and the realistic moves. Next Generation, for example, concluded that "The game still doesn't have the fluidity of ISS 64, but the real players and variety of options make FIFA RTTWC 64 a game that soccer fans all over the world should enjoy." GamePro disagreed with the majority comparison to International Superstar Soccer 64, assessing FIFA 98 as "a super-fun title, easily topping International Superstar Soccer 64 in overall gameplay." Moreover, a few reviewers said that the game's extensive licensing of real players and teams was a strong advantage over International Superstar Soccer 64 which, though not enough to make it an overall better game, was a compelling enough reason for soccer fans to get both games. Though widely regarded as still inferior to International Superstar Soccer 64, most critics considered it a strong comeback from its predecessor, FIFA 97 / FIFA Soccer 64. Reception įIFA: Road to World Cup 98 was positively received. David Ginola served as the game's motion capture actor. The game was built on the FIFA '97 engine. Des Lynam was retained for the game introduction and John Motson and Andy Gray remained as match commentators. Four songs from The Crystal Method are included – "More", "Now Is the Time", " Keep Hope Alive" and " Busy Child" – as well as a song by Electric Skychurch entitled "Hugga Bear". The theme music for the game was Blur's " Song 2". The 32-bit and 64-bit versions of FIFA 98 correct this so that the game only awards a free kick for offside if the ball is passed roughly to where the player in the offside position is. In previous games, when a player was in an offside position doing anything except running, that player was penalised for offside even when the ball was passed backwards. The game also features a five-a-side indoor mode and was the first FIFA game to contain an in-game player/team editor.įor the first time in a FIFA game, the offside rule is properly implemented. In addition, eleven leagues are featured, containing 189 clubs. Players have individual faces.įIFA 98 features many accurate team rosters, including national reserves for national call-up when playing in the round-robin qualification modes. No subsequent edition of the FIFA series attempted to replicate FIFA 98 's inclusion of every FIFA national team, up until 2010 FIFA World Cup South Africa which included all 199 FIFA nations that took part in qualifying. The game includes an official soundtrack, team and player customisation options, 16 stadiums, improved artificial intelligence and the Road to World Cup mode, with all 172 FIFA-registered national teams that took part in the titular tournament's qualification process (including the automatically qualified Brazil and France).
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